Updated 0.2 version soon :)


Another wonderful indie dev a few weeks back gave me some good feedback and notes about things in Hard Void that I do need to take a look at and adjust. I've just been out of commission for a bit as since I left the US to be in Canada for the holidays I have either been sick or over the last two weeks dealing with a hell of a vertigo episode. Back on my feet and settling back in (and trying to fit in some much missed time in Space Marine II) I am eager to get back to work. Hope in the next week or so that I can get a new version ready. As always, as promised Hard Void will remain Free/PWYW.

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